Thursday, 15 May 2014

3 | Mashup

Mash: Spatial descriptions are being formulated accordingly to our spatial intuitions.  Our aesthetic is the green aesthetic.  The cosmic codes that are performed by such music and architecture do not require beliefs so much as the ancient idea that we are tuning-forks for holistic experience. Messiness and ambiguity in form that needn't be natural-looking, but surprising, provocative and fun. 
An experience where “everything is equally far or equally near,” a feeling in which distinct objects became a part of a homogeneous mass. Architecture and are not only supremely emotional, at moments, but semantic and meaningful at other times. must be experienced holistically.  integrates seamlessly and benignly with the natural environment. 

Refined mash: Spatial descriptions being forumulated to our spatial intuitions while the aesthetic is the green aesthetic. Messiness and ambiguity in form that needn't be natural-looking, but surprising, provocative and fun, aesthetic codes neednt be read, but experienced holistically. An experience where “everything is equally far or equally near,” a feeling in which distinct objects became a part of a homogeneous mass. Experienced as a whole that seamlessly merges with the natural environment.



Refined: A spatial form that merges architecture and nature as an experiential mass.





Phenomenological Concepts in Architecture


 http://aho.no/PageFiles/1752/thesis%20sirowy.pdf




ARCHITECTURE BECOMES MUSIC
http://www.architectural-review.com/essays/architecture-becomes-music/8647050.article

Sustainability - Green Architecture


http://www.treehugger.com/sustainable-product-design/how-green-buildings-should-look-ken-yeang.html



How is this represented?

Phenomenology - really it just comes down to reflectivity. You're inside but you're outside, your normal degree of vision is expanded to much higher scope of view through reflective curves.


Music - I composed the building as a curve (I'd say crescendo, but that's pretentious) of layers. These layers are divided into section, the bottom being 7 parts, the next 5, next 3, and the top can be treated as a tall 1. 1 is the root, the 3,5 and 7th are what make up a Major 7 chord. This is a well as the wooden tempo around the glass layers.



Sustainable - While it doesn't actually look that green, it is in a way a giant greenhouse, the glass reflects excess solar heat loads (In theory). Sustains nature in an arid area. Also I've tried to use relatively sustainable materials where I can, lots of glass, wood and brick. Corten/glass structure gives an earthy colour.





Thursday, 1 May 2014

2 | Cool Lumion Renders

I also added an icon to these to make the presentation better. 

Day Flythrough



Night Flythrough Park

Monday, 28 April 2014

2 | Materials

I was a bit shaky about my monument but since I've put a lot of thought into it I'm confident it'll still work well. The materials I chose were to reflect the architects and the monuments context at the same time. So for the outside (Herzog) I found they either use really course or really clean materials. Being a park, I went course and went for natural. I also thought that if it was Rammed Earth it would be quite significant because it would be hard to make. I made my own custom texture and used it for the outer shell.


For the clean inside Saarinen area, I used a custom texture from BENV1080, a polished concrete texture for the ground. This material is good for an outdoor area as well. The 4 sets of stairs would also be polished concrete as it would be easy to manufacture the slabs. The columns and details are white stucco because it's protective and a clean white finish, white paint or other materials I feel would deteriorate too fast in an outdoor community space. The benches are a higher polished concrete with a wooden table top.